mirror of https://github.com/Nonannet/copapy.git
quaternion class added
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@ -36,6 +36,7 @@ Example usage:
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from ._target import Target, jit
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from ._basic_types import NumLike, value, generic_sdb, iif
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from ._vectors import vector, distance, scalar_projection, angle_between, rotate_vector, vector_projection
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from ._quaternion import quaternion
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from ._tensors import tensor, zeros, ones, arange, eye, identity, diagonal
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from ._math import sqrt, abs, sign, sin, cos, tan, asin, acos, atan, atan2, log, exp, pow, get_42, clamp, min, max, relu
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from ._autograd import grad
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@ -81,6 +82,7 @@ __all__ = [
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"angle_between",
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"rotate_vector",
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"vector_projection",
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"quaternion",
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"grad",
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"eye",
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"jit"
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@ -0,0 +1,282 @@
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from typing import overload, Iterable, Callable, Any
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from ._vectors import vector
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from ._tensors import tensor
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import copapy as cp
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from ._basic_types import NumLike, value, unifloat, ArrayType
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from ._mixed import mixed_sum
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class quaternion(ArrayType[float]):
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"""Mathematical quaternion class for representing 3D rotations.
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Attributes:
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values (tuple[unifloat, ...]): Internal storage of the (w, x, y, z) components.
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w, x, y, z (unifloat): Property accessors to individual components.
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"""
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def __init__(
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self,
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w: unifloat | Iterable[unifloat] = 1.0,
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x: unifloat = 0.0,
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y: unifloat = 0.0,
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z: unifloat = 0.0):
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"""Create a quaternion with given components.
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Arguments:
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w: w component, or an iterable of 4 components.
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x: x component (ignored if w is an iterable).
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y: y component (ignored if w is an iterable).
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z: z component (ignored if w is an iterable).
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"""
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self.shape = (4,)
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if isinstance(w, Iterable):
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self.values = tuple(v for v in w)
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assert len(self.values) == 4, "Sequence must have exactly 4 elements for quaternion initialization."
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else:
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self.values = (w, x, y, z)
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@classmethod
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def from_euler(cls, roll: NumLike, pitch: NumLike, yaw: NumLike) -> 'quaternion':
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"""Create a quaternion from Euler angles (roll, pitch, yaw).
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Arguments:
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roll: Rotation around the x-axis in radians.
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pitch: Rotation around the y-axis in radians.
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yaw: Rotation around the z-axis in radians.
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Returns:
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A quaternion representing the rotation.
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"""
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cy = cp.cos(yaw * 0.5)
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sy = cp.sin(yaw * 0.5)
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ci = cp.cos(pitch * 0.5)
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sp = cp.sin(pitch * 0.5)
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cr = cp.cos(roll * 0.5)
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sr = cp.sin(roll * 0.5)
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w = cr * ci * cy + sr * sp * sy
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x = sr * ci * cy - cr * sp * sy
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y = cr * sp * cy + sr * ci * sy
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z = cr * ci * sy - sr * sp * cy
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return cls(w, x, y, z)
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@classmethod
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def identity(cls) -> 'quaternion':
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"""Return the identity quaternion (no rotation).
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Returns:
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The identity quaternion (x=0, y=0, z=0, w=1).
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"""
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return cls(w=1.0, x=0.0, y=0.0, z=0.0)
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@property
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def x(self) -> unifloat:
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return self.values[1]
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@property
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def y(self) -> unifloat:
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return self.values[2]
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@property
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def z(self) -> unifloat:
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return self.values[3]
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@property
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def w(self) -> unifloat:
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return self.values[0]
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def normalize(self) -> 'quaternion':
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"""Normalize the quaternion to unit length.
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Returns:
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A normalized (unit) quaternion. Returns identity if the norm is zero.
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"""
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n = self.norm()
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if not isinstance(n, value) and n == 0:
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return quaternion.identity()
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return quaternion(v / n for v in self.values)
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def toRotationMatrix(self) -> tensor[float]:
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"""Convert the quaternion to a 4x4 rotation matrix.
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Returns:
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A 4x4 tensor representing the rotation matrix.
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"""
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w, x, y, z = self.values
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x2 = x + x
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y2 = y + y
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z2 = z + z
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xx = x * x2
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xy = x * y2
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xz = x * z2
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yy = y * y2
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yz = y * z2
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zz = z * z2
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wx = w * x2
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wy = w * y2
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wz = w * z2
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s1: list[unifloat] = [1.0 - (yy + zz), xy - wz, xz + wy, 0.0]
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s2: list[unifloat] = [xy + wz, 1.0 - (xx + zz), yz - wx, 0.0]
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s3: list[unifloat] = [xz - wy, yz + wx, 1.0 - (xx + yy), 0.0]
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s4: list[unifloat] = [0.0, 0.0, 0.0, 1.0]
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return tensor([s1, s2, s3, s4])
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def toEulerAngles(self) -> vector[float]:
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"""Convert the quaternion to Euler angles (roll, pitch, yaw).
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Returns:
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A vector of [roll, pitch, yaw] in radians.
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"""
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w, x, y, z = self.w, self.x, self.y, self.z
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yaw = cp.atan2(2 * (w * z + x * y), 1 - 2 * (y * y + z * z))
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pitch_sin = cp.clamp(2 * (w * y - z * x), -1.0, 1.0)
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pitch = cp.asin(pitch_sin)
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roll = cp.atan2(2 * (w * x + y * z), 1 - 2 * (x * x + y * y))
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return vector([roll, pitch, yaw])
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def toAxisAngle(self) -> tuple[vector[float], unifloat]:
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"""Convert the quaternion to axis-angle representation.
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Returns:
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A tuple of (axis, angle) where axis is a unit vector and angle is in radians.
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"""
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n = self.normalize()
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sin_half_angle_sq = 1 - n.w * n.w
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is_near_identity = sin_half_angle_sq < 1e-6
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s = 1 / cp.sqrt(cp.iif(is_near_identity, 1e-6, sin_half_angle_sq))
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angle = cp.iif(is_near_identity, 0.0, 2 * cp.acos(n.w))
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axis = vector([
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cp.iif(is_near_identity, 1.0, n.x * s),
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cp.iif(is_near_identity, 0.0, n.y * s),
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cp.iif(is_near_identity, 0.0, n.z * s),
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])
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return axis, angle
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def conjugate(self) -> 'quaternion':
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"""Return the conjugate of the quaternion.
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Returns:
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The conjugate quaternion (negates x, y, z components).
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"""
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return quaternion(self.w, -self.x, -self.y, -self.z)
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def inverse(self) -> 'quaternion':
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"""Return the inverse of the quaternion.
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Returns:
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The inverse quaternion. Returns identity if the norm is zero.
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"""
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n2 = self.norm() ** 2
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if not isinstance(n2, value) and n2 == 0:
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return quaternion.identity()
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return quaternion(v / n2 for v in self.conjugate().values)
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def norm(self) -> unifloat:
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"""Calculate the norm (magnitude) of the quaternion.
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Returns:
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The norm (square root of the sum of squared components).
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"""
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return cp.sqrt(mixed_sum(v**2 for v in self.values))
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def rotate_vector(self, vec: vector[float]) -> vector[float]:
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"""Rotate a 3D vector by this quaternion.
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Arguments:
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vec: A 3D vector to rotate.
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Returns:
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The rotated vector.
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"""
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q_vec = quaternion(0, *vec)
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rotated_q = self @ q_vec @ self.inverse()
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return vector(rotated_q.values[1:])
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def map(self, func: Callable[[Any], value[float] | float]) -> 'quaternion':
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"""Applies a function to each element of the quaternion and returns a new quaternion.
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Arguments:
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func: A function that takes a single argument.
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Returns:
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A new quaternion with the function applied to each element.
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"""
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return quaternion(func(x) for x in self.values)
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def __neg__(self) -> 'quaternion':
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return quaternion(-self.w, -self.x, -self.y, -self.z)
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def __abs__(self) -> unifloat:
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return self.norm()
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def __repr__(self) -> str:
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return f"vector({self.values})"
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def __len__(self) -> int:
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return len(self.values)
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@overload
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def __getitem__(self, index: int) -> value[float] | float: ...
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@overload
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def __getitem__(self, index: slice) -> 'vector[float]': ...
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def __getitem__(self, index: int | slice) -> 'vector[float] | value[float] | float':
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if isinstance(index, slice):
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return vector(self.values[index])
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return self.values[index]
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@overload
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def __add__(self, other: 'quaternion') -> 'quaternion': ...
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@overload
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def __add__(self, other: NumLike) -> 'quaternion': ...
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def __add__(self, other: 'quaternion | NumLike') -> 'quaternion':
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if isinstance(other, quaternion):
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return quaternion(a + b for a, b in zip(self.values, other.values))
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if isinstance(other, value):
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return quaternion(v + other for v in self.values)
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o = value(other) # Make sure a single constant is allocated
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return quaternion(a + o if isinstance(a, value) else a + other for a in self.values)
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def __radd__(self, other: int | float) -> 'quaternion':
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return self + other
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@overload
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def __sub__(self, other: 'quaternion') -> 'quaternion': ...
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@overload
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def __sub__(self, other: NumLike) -> 'quaternion': ...
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def __sub__(self, other: 'quaternion | NumLike') -> 'quaternion':
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if isinstance(other, quaternion):
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return quaternion(a - b for a, b in zip(self.values, other.values))
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if isinstance(other, value):
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return quaternion(v - other for v in self.values)
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o = value(other) # Make sure a single constant is allocated
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return quaternion(a - o if isinstance(a, value) else a - other for a in self.values)
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def __rsub__(self, other: NumLike) -> 'quaternion':
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return -self + other
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def __mul__(self, other: NumLike) -> 'quaternion':
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if isinstance(other, value):
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return quaternion(v * other for v in self.values)
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o = value(other) # Make sure a single constant is allocated
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return quaternion(v * o if isinstance(v, value) else v * other for v in self.values)
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def __rmul__(self, other: NumLike) -> 'quaternion':
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return self * other
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def __matmul__(self, other: 'quaternion') -> 'quaternion':
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w = self.w * other.w - self.x * other.x - self.y * other.y - self.z * other.z
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x = self.w * other.x + self.x * other.w + self.y * other.z - self.z * other.y
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y = self.w * other.y - self.x * other.z + self.y * other.w + self.z * other.x
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z = self.w * other.z + self.x * other.y - self.y * other.x + self.z * other.w
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return quaternion(w, x, y, z)
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def __truediv__(self, other: NumLike) -> 'quaternion':
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if isinstance(other, value):
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return quaternion(v / other for v in self.values)
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o = value(other) # Make sure a single constant is allocated
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return quaternion(v / o if isinstance(v, value) else v / other for v in self.values)
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@ -0,0 +1,296 @@
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import math
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from copapy import quaternion, tensor
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from copapy import vector, Target
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import copapy as cp
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def isclose(a, b, rel_tol=1e-9, abs_tol=0.0):
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if isinstance(a, tensor) and isinstance(b, tensor):
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return all(isclose(av, bv, rel_tol=rel_tol, abs_tol=abs_tol) for av, bv in zip(a.values, b.values))
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if isinstance(a, tensor):
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return all(isclose(av, b, rel_tol=rel_tol, abs_tol=abs_tol) for av in a.values)
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if isinstance(b, tensor):
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return all(isclose(a, bv, rel_tol=rel_tol, abs_tol=abs_tol) for bv in b.values)
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return math.isclose(a, b, rel_tol=rel_tol, abs_tol=abs_tol)
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def test_identity():
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q = quaternion.identity()
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assert q.x == 0.0
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assert q.y == 0.0
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assert q.z == 0.0
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assert q.w == 1.0
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def test_constructor_default():
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q = quaternion()
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assert q.x == 0.0
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assert q.y == 0.0
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assert q.z == 0.0
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assert q.w == 1.0
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def test_constructor_with_values():
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q = quaternion(1.0, 2.0, 3.0, 4.0)
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assert q.x == 2.0
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assert q.y == 3.0
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assert q.z == 4.0
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assert q.w == 1.0
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def test_from_euler_90_roll():
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q = quaternion.from_euler(math.pi / 2, 0.0, 0.0)
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assert isclose(q.w, math.sqrt(2) / 2)
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assert isclose(q.x, math.sqrt(2) / 2)
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def test_from_euler_90_pitch():
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q = quaternion.from_euler(0.0, math.pi / 2, 0.0)
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assert isclose(q.w, math.sqrt(2) / 2)
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assert isclose(q.y, math.sqrt(2) / 2)
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def test_from_euler_90_yaw():
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q = quaternion.from_euler(0.0, 0.0, math.pi / 2)
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assert isclose(q.w, math.sqrt(2) / 2)
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assert isclose(q.z, math.sqrt(2) / 2)
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def test_normalize():
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q = quaternion(0.0, 2.0, 0.0, 0.0)
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n = q.normalize()
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assert isclose(n.x, 1.0)
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assert n.y == 0.0
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assert n.z == 0.0
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assert n.w == 0.0
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def test_normalize_identity():
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q = quaternion.identity().normalize()
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assert q.x == 0.0
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assert q.y == 0.0
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assert q.z == 0.0
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assert isclose(q.w, 1.0)
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def test_to_rotation_matrix_identity():
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q = quaternion.identity()
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m = q.toRotationMatrix()
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expected = [
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[1.0, 0.0, 0.0, 0.0],
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[0.0, 1.0, 0.0, 0.0],
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[0.0, 0.0, 1.0, 0.0],
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[0.0, 0.0, 0.0, 1.0],
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]
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for i in range(4):
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for j in range(4):
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assert isclose(m[i, j], expected[i][j])
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def test_to_euler_roundtrip():
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roll, pitch, yaw = math.pi / 4, math.pi / 6, math.pi / 3
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q = quaternion.from_euler(roll, pitch, yaw)
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r, p, y = q.toEulerAngles()
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assert isclose(r, roll)
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assert isclose(p, pitch)
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assert isclose(y, yaw)
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def test_conjugate():
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q = quaternion(4.0, 1.0, 2.0, 3.0)
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c = q.conjugate()
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assert c.x == -1.0
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assert c.y == -2.0
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assert c.z == -3.0
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assert c.w == 4.0
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def test_inverse_identity():
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q = quaternion.identity()
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inv = q.inverse()
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assert isclose(inv.x, 0.0)
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assert isclose(inv.y, 0.0)
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assert isclose(inv.z, 0.0)
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assert isclose(inv.w, 1.0)
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def test_inverse_product():
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q = quaternion(4.0, 1.0, 2.0, 3.0)
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inv = q.inverse()
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result = q @ inv
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assert isclose(result.x, 0.0, abs_tol=1e-6)
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assert isclose(result.y, 0.0, abs_tol=1e-6)
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assert isclose(result.z, 0.0, abs_tol=1e-6)
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assert isclose(result.w, 1.0, abs_tol=1e-6)
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def test_norm_identity():
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q = quaternion.identity()
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assert isclose(abs(q), 1.0)
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def test_norm_unit():
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q = quaternion(0.0, 1.0, 0.0, 0.0)
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assert isclose(abs(q), 1.0)
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def test_negation():
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q = quaternion(4.0, 1.0, 2.0, 3.0)
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assert (-q).x == -1.0
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assert (-q).y == -2.0
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assert (-q).z == -3.0
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assert (-q).w == -4.0
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def test_add():
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q1 = quaternion(0.0, 1.0, 0.0, 0.0)
|
||||
q2 = quaternion(0.0, 0.0, 1.0, 0.0)
|
||||
s = q1 + q2
|
||||
assert s.x == 1.0
|
||||
assert s.y == 1.0
|
||||
assert s.z == 0.0
|
||||
assert s.w == 0.0
|
||||
|
||||
|
||||
def test_add_scalar():
|
||||
q = quaternion(0.0, 1.0, 0.0, 0.0)
|
||||
s = q + 1.0
|
||||
assert s.x == 2.0
|
||||
assert s.y == 1.0
|
||||
assert s.z == 1.0
|
||||
assert s.w == 1.0
|
||||
|
||||
|
||||
def test_sub():
|
||||
q1 = quaternion(0.0, 1.0, 1.0, 0.0)
|
||||
q2 = quaternion(0.0, 0.0, 1.0, 0.0)
|
||||
s = q1 - q2
|
||||
assert s.x == 1.0
|
||||
assert s.y == 0.0
|
||||
|
||||
|
||||
def test_sub_scalar():
|
||||
q = quaternion(2.0, 2.0, 2.0, 2.0)
|
||||
s = q - 1.0
|
||||
assert s.x == 1.0
|
||||
assert s.y == 1.0
|
||||
assert s.z == 1.0
|
||||
assert s.w == 1.0
|
||||
|
||||
|
||||
def test_mul_scalar():
|
||||
q = quaternion(4.0, 1.0, 2.0, 3.0)
|
||||
m = q * 2.0
|
||||
assert m.x == 2.0
|
||||
assert m.y == 4.0
|
||||
assert m.z == 6.0
|
||||
assert m.w == 8.0
|
||||
|
||||
|
||||
def test_rmul_scalar():
|
||||
q = quaternion(4.0, 1.0, 2.0, 3.0)
|
||||
m = 2.0 * q
|
||||
assert m.x == 2.0
|
||||
assert m.y == 4.0
|
||||
assert m.z == 6.0
|
||||
assert m.w == 8.0
|
||||
|
||||
|
||||
def test_matmul():
|
||||
q1 = quaternion(0.0, 1.0, 0.0, 0.0) # i
|
||||
q2 = quaternion(0.0, 0.0, 1.0, 0.0) # j
|
||||
m = q1 @ q2
|
||||
|
||||
assert isclose(m.x, 0.0)
|
||||
assert isclose(m.y, 0.0)
|
||||
assert isclose(m.z, 1.0)
|
||||
assert isclose(m.w, 0.0)
|
||||
|
||||
|
||||
def test_div():
|
||||
q = quaternion(8.0, 2.0, 4.0, 6.0)
|
||||
d = q / 2.0
|
||||
assert d.x == 1.0
|
||||
assert d.y == 2.0
|
||||
assert d.z == 3.0
|
||||
assert d.w == 4.0
|
||||
|
||||
|
||||
def test_to_axis_angle_identity():
|
||||
q = quaternion.identity()
|
||||
axis, angle = q.toAxisAngle()
|
||||
assert isclose(angle, 0.0)
|
||||
assert isclose(axis[0], 1.0)
|
||||
assert isclose(axis[1], 0.0)
|
||||
assert isclose(axis[2], 0.0)
|
||||
|
||||
|
||||
def test_to_axis_angle_90_degrees():
|
||||
q = quaternion.from_euler(math.pi / 2, 0.0, 0.0)
|
||||
axis, angle = q.toAxisAngle()
|
||||
assert isclose(angle, math.pi / 2)
|
||||
assert isclose(axis[0], 1.0)
|
||||
assert isclose(axis[1], 0.0)
|
||||
assert isclose(axis[2], 0.0)
|
||||
|
||||
|
||||
def test_rotate_vector_identity():
|
||||
from copapy import vector
|
||||
q = quaternion.identity()
|
||||
v = vector([1.0, 2.0, 3.0])
|
||||
rotated = q.rotate_vector(v)
|
||||
assert isclose(rotated[0], 1.0)
|
||||
assert isclose(rotated[1], 2.0)
|
||||
assert isclose(rotated[2], 3.0)
|
||||
|
||||
|
||||
def test_rotate_vector_90_degrees_x():
|
||||
from copapy import vector
|
||||
q = quaternion.from_euler(math.pi / 2, 0.0, 0.0)
|
||||
v = vector([0.0, 1.0, 0.0])
|
||||
rotated = q.rotate_vector(v)
|
||||
assert isclose(rotated[0], 0.0, abs_tol=1e-9)
|
||||
assert isclose(rotated[1], 0.0, abs_tol=1e-9)
|
||||
assert isclose(rotated[2], 1.0, abs_tol=1e-9)
|
||||
|
||||
|
||||
def test_rotate_vector_roundtrip():
|
||||
from copapy import vector
|
||||
q = quaternion.from_euler(math.pi / 4, math.pi / 6, math.pi / 3)
|
||||
v = vector([1.0, 0.5, 0.25])
|
||||
rotated = q.rotate_vector(v)
|
||||
q_inv = q.inverse()
|
||||
restored = q_inv.rotate_vector(rotated)
|
||||
for i in range(3):
|
||||
assert isclose(restored[i], v[i], abs_tol=1e-9)
|
||||
|
||||
|
||||
def test_satellite_attitude_correction():
|
||||
current_q = quaternion.from_euler(math.pi / 8, math.pi / 6, 0.0)
|
||||
desired_q = quaternion.from_euler(cp.value(-math.pi / 8), cp.value(math.pi / 3), cp.value(math.pi / 4))
|
||||
solar_panel_normal = vector([0.0, 0.0, 1.0])
|
||||
|
||||
rotation_q = desired_q @ current_q.inverse()
|
||||
rotated_normal = rotation_q.rotate_vector(solar_panel_normal)
|
||||
|
||||
expected_current = quaternion.from_euler(math.pi / 8, math.pi / 6, 0.0)
|
||||
expected_desired = quaternion.from_euler(-math.pi / 8, math.pi / 3, math.pi / 4)
|
||||
expected_rotation = expected_desired @ expected_current.inverse()
|
||||
expected_rotated = expected_rotation.rotate_vector(solar_panel_normal)
|
||||
|
||||
tg = Target()
|
||||
tg.compile(rotation_q, rotated_normal)
|
||||
tg.run()
|
||||
|
||||
result_q = tg.read_value(rotation_q)
|
||||
result_normal = tg.read_value(rotated_normal)
|
||||
|
||||
print(rotation_q,result_q)
|
||||
|
||||
assert isclose(result_q[0], expected_rotation.w, abs_tol=1e-6)
|
||||
assert isclose(result_q[1], expected_rotation.x, abs_tol=1e-6)
|
||||
assert isclose(result_q[2], expected_rotation.y, abs_tol=1e-6)
|
||||
assert isclose(result_q[3], expected_rotation.z, abs_tol=1e-6)
|
||||
assert isclose(result_normal[0], expected_rotated[0], abs_tol=1e-6)
|
||||
assert isclose(result_normal[1], expected_rotated[1], abs_tol=1e-6)
|
||||
assert isclose(result_normal[2], expected_rotated[2], abs_tol=1e-6)
|
||||
Loading…
Reference in New Issue