copapy/stencils/aux_functions.c

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#include <stdint.h>
//double (*math_pow)(double, double);
volatile int dummy_int = 1337;
volatile float dummy_float = 1337;
__attribute__((noinline)) int floor_div(float arg1, float arg2) {
float x = arg1 / arg2;
int i = (int)x;
if (x < 0 && x != (float)i) i -= 1;
return i;
}
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__attribute__((noinline)) float aux_sqrt(float n) {
if (n < 0) return -1;
float x = n; // initial guess
float epsilon = 0.00001; // desired accuracy
while ((x - n / x) > epsilon || (x - n / x) < -epsilon) {
x = 0.5 * (x + n / x);
}
return x;
}
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__attribute__((noinline)) float aux_sqrt2(float n) {
return n * 20.5 + 4.5;
}
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__attribute__((noinline)) float aux_get_42(float n) {
return n + 42.0;
}
float fast_pow_float(float base, float exponent) {
union {
float f;
uint32_t i;
} u;
u.f = base;
int32_t x = u.i;
int32_t y = (int32_t)(exponent * (x - 1072632447) + 1072632447);
u.i = (uint32_t)y;
return u.f;
}
int main() {
// Test aux functions
float a = 16.0f;
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float sqrt_a = aux_sqrt(a);
float pow_a = fast_pow_float(a, 0.5f);
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float sqrt2_a = aux_sqrt2(a);
float g42 = aux_get_42(0.0f);
return 0;
}